MangoHud is a Vulkan and OpenGL overlay for monitoring FPS,
temperatures, CPU/GPU load and more.
MangoHud may be built with access to Nvidia's NV_Control X
extension. This introduces a dependency on libxnvctrl and
may be included by passing XNVCTRL=enabled.
By default, MangoHud reaches out to the internet to pull
Vulkan-Headers. Since Slackware ships with vulkan-sdk, we
enable system headers by default. To disable this feature
and restore default behavior, pass SYSVULKAN=disabled to
the build script.
This SlackBuild defaults to building mangoapp as well. To
disable this behavior, pass MANGOAPP=false to the build
script. This removes the dependency on glfw3 and
nlohmann_json.
This requires: nlohmann_json, glfw3, spdlog
Maintained by: Steven Voges
Keywords: mangohud,hud,flightlessmango,fps,performance
ChangeLog: mangohud
Homepage:
https://github.com/flightlessmango/MangoHud
Download SlackBuild:
mangohud.tar.gz
mangohud.tar.gz.asc (FAQ)
(the SlackBuild does not include the source)
Individual Files: |
README |
doinst.sh |
mangohud.SlackBuild |
mangohud.info |
slack-desc |
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